Interview: BIOSHOCK composer Garry Schyman rockets to the INFINITE


Subtlety and spareness aren’t the first words that come to mind when hearing the burgeoning genre of video game music, a realm that most often calls upon epic orchestras, electronics, thrashing guitars and choral hosannahs to create the kind of lavish sonic environments and rhythmically accelerating action that bring on the joystick adrenalin. But if that soundtrack gameplay seemed increasingly familiar, 2007’s BIOSHOCK burst onto the scene as a full-fathom dive into unique terrain. Co-creator Ken Levine sent the player into the undersea city of Rapture, a 30s style, Ayn Rand-esque fiefdom gone to horrible seed, its art deco corridors […]Read On »

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